Smash Min Min
Super Smash Bros Ultimate gives us new fighters to play with years after the game has released.
Alongside each new character comes a Super Smash Bros Ultimate update which also introduces additional features or tweaks to existing ones.
Min Min is a heavyweight in Super Smash Bros. Ultimate at 104 units, equivalent to Link, Yoshi, Captain Falcon, and Mii Gunner. However, weight in the Smash Bros. Series sometimes differs from fighters' origin games and could be unofficial. Names in other languages. Super Smash Bros. Login or Register to track your amiibo collection and wishlist! 31 wish lists Release Dates. Super Smash Bros. Ultimate's Latest DLC character Min Min is one part Dhalsim, one part Pokemon Trainer, and one of the more exciting (if tricky to wield) concepts for a Smash character yet.
This page explains the latest Super Smash Bros Ultimate character Min Min's release time, which will be joined by Super Smash Bros Ultimate update 8.0.
Until all the DLC arrives there are plenty of other Smash Bros Ultimate characters to unlock, and once you have them, our Super Smash Bros Ultimate Tier List can help you decide who to play as. We also have some Super Smash Bros Ultimate tips if you want to brush up on the essentials.
Super Smash Bros Min Min release time alongside update 8.0 explained
Update: The update has arrived! Read up on the Update 8.0 patch notes.
The first Fighters Pass Vol 2 character, Min Min, will be available as part of update 8.0.
The Smash Bros update 8.0 and Min Min release date is June 29th in North America and June 30th in Europe, and should be available at the following Min Min release times:
- UK: 2am (GMT, June 30th)
- Europe: 3am (CEST, June 30th)
- East Coast US: 9pm (EDT, June 29th)
- West Coast US: 6pm (PDT, June 29th)
This is the time Smash Bros Ultimate maintenance usually rolls out for character updates - so though these aren't confirmed by Nintendo, based on previous updates these are very likely.
Dictionaries for word mac. Of course, it's worth stating these times could change, and since maintenance could take some time, don't expect the update to drop immediately at these times.
If you're playing in Europe - we'd recommend getting a full night's sleep and grabbing the patch first thing in the morning!
What is included in Super Smash Bros Ultimate update 8.0?
Though specific tweaks launching alongside Min Min as part of Smash Bros Ultimate update 8.0 have yet to be announced, we do know there will also be:
- 18 new tracks from Arms
- New stage Spring Stadium
Download free videos from youtube for mac. Min Min?s #SmashBrosUltimate stage is Spring Stadium, a place familiar to all #ARMS fighters! It features jumping platforms that appear on both sides. Jump while standing on them and you?ll spring high into the air. Make contact while jumping and it?ll deal damage! pic.twitter.com/vZvpqOxcqm
— Nintendo Versus (@NintendoVS) June 26, 2020- New Mii Fighter costumes - Arms' Ninjara (Brawler), Heihachi from Tekken (Brawler), Callie and Mari from Splatoon (Brawlers) and Vault Boy from Fallout (Gunner)
Become S.P.E.C.I.A.L with the Vault Boy Mii Fighter costume, available for purchase on 6/29! #SmashBrosUltimatepic.twitter.com/x9AsCN7NCN
— Nintendo of America (@NintendoAmerica) June 22, 2020- Spirits mode update where purchased customers appear as Spirit Board targets, plus a rematch option for previously fought Spirits
Expect a whole host of balance changes for all characters too as part of a series of patch notes once the update arrives.
© Screenshot: NintendoMin Min ruined my Super Smash Bros. Ultimate, and I’m completely fine with it.
Min Min Smash Tier
Before yesterday, my character selection screen was the picture of perfect symmetry—a six-row rectangle featuring mustachioed plumbers, space-faring canines, and one question mark, but mostly just Fire Emblem characters. Now, the screen looks like this:
© Screenshot: Nintendo/KotakuIt’s a total affront to the style gods. This is no matter, though, because Min Min is worth committing blasphemy. To date, she’s one the most fascinating fighters for Nintendo’s immensely popular party fighting game. Of all the DLC fighters, she certainly packs the most potential—and the strongest punch.
Min Min, a character from Nintendo’s other fighting game, Arms, brings the Smash Ultimate roster to a number so staggering you really don’t even need to keep count anymore. (Okay, it’s 81.) She’s the first new fighter included in Ultimate’s second Fighters Pass, an episodic-ish pack of downloadable content that introduces new characters, new stages, and new tunes every few months. The first pass gave players access to Byleth (Fire Emblem), Joker (Persona), Hero (Dragon Quest), Banjo-Kazooie (eponymous), and some guy with a ridiculous fashion sense (Fatal Fury). Currently, Min Min is the only confirmed fighter for the second pass, with five as-of-yet unannounced characters on the way. $30 will get you the whole pass. Or you can buy each Challenger Pack—Nintendo nomenclature for individual downloads—piecemeal for $6.
Much like how she plays in her own game, Min Min has two extendable mechanical arms (“ARMS,” to use proper parlance), each fitted with various weaponry. Her left arm is always equipped with something called the Dragon—a vaguely reptilian fist that can fire off lasers. Her right arm can switch between three weapons: the Dragon; the Ramram, a circular projectile that can immolate enemies; and the Megawatt, a beastly contraption that can only be described as a wrecking ball charged by the power of 1,000 car batteries.
Min Min’s regular attack (the A button) controls her left arm. Her special attack (the B button) controls her right. By using a down-special, you can swap between the Dragon, the Ramram, and the Megawatt. Last week, in a video revealing Min Min, Smash creator Masahiro Sakurai showed off how you can control each arm simultaneously and independently. It’s a fascinating idea in theory. In practice, it’s not so easy to coordinate. I suspect it’ll take many hours of practice before I get a full grasp on how to juggle two arms doing two separate things in two separate directions. Maybe you’ll find it more intuitive.
Still, even without making full use of her potential, Min Min is a hurricane on the battlefield. She hits hard, moves fast, and takes no names. Her range puts the Belmont brothers to shame. By holding down her side-special, you can charge up whatever special weapon you’ve equipped. The longer you hold it, the further it’ll travel. It’ll also hit with exponential force. A fully charged Megawatt can send even the heaviest fighters flying from halfway across the stage. Min Min’s grab, too, puts her a cut above the rest. It’s about as long as other ranged grabs (sorry, Dark Samus), but a bit snappier, so you won’t feel quite as vulnerable if and when you miss your mark. Altogether, Min Min, while capable in any situation, excels at a distance.
There’s not much to write home about her Final Smash, ARMS Rush. Sure, it features a neat little cutscene. You’ll almost certainly K.O. anyone caught in its path. But the entire Final Smash mechanic remains a demonstration of spectacle over skill. No new DLC pack is going to change that.
© Screenshot: NintendoThe true game-changer is her up-special, which can save Min Min from all but the hardest hits. For starters, it snaps automatically to the edge of the stage. It also has incredible range. On Final Destination, the only Smash stage, Min Min can regularly make it back to the stage from near the lower blast zone. Even from beneath the platform, it’ll still snap to the edge (within reason). You can also use it multiple times, so if you miss your first saving grace, you’ll get a second shot.
When you’re on the ground, it’s a different move, and will launch you straight up. Most potently, you can still perform attacks after using it. One fun combo involves using an up-special and directly following it up with an aerial down-attack. That’ll perform an angled dive kick at ferocious velocity. Just be sure not to do it too close to the edge; even the up-special won’t save you from that mistake.
If all of this sounds overpowered to you, well, it kind of is.
Last night, I plied my roommates with a six-pack and the fact that there’s a pandemic going on and, hey, guys, who wants to practice good social distancing by staying inside and messing around with this cool new Super Smash Bros. character? More often than not, whoever played as Min Min won handily. Min Min stopped a PK Thunder-charged Ness right in his tracks. She pummeled Wario’s knock-off Harley to oblivion (while it was reared). She sent Bowser flying off the edge at only 60 percent damage. Mario’s cape couldn’t stop her ARMS. Neither could Zelda’s reflection move, Naryu’s Love. Truly, only the most formidable contender stood a chance:
© Screenshot: Nintendo/KotakuPlaying against Min Min, as you can imagine, is a mostly futile exercise, though she has some weaknesses. When she extends her ARMS, she’s stuck in a standstill. Only the fists have hitboxes—the things that deem when characters actually connect in fighting games—so if you can dodge her attacks, you’ll have an unobstructed opportunity in which you can attack. Just keep in mind that her ARMS are not projectiles. Don’t try to eat them, Kirby.
Min Min Smash Render
Min Min’s Challenger Pack also introduces a new stage, Spring Stadium. It’s not Final Destination, so I’m not sure why you’d actively choose to play on it. Still, it’s a worthy addition to the demi-pantheon of Smash stages. On each side, there’s a launch pad. Combine this with Min Min’s truly jaw-dropping up-special to launch clear across the stage. There’s a ceiling at the top, too, that makes for some fun K.O.s. It seems almost needless, though. If you hit someone hard enough to bounce off the ceiling, they’ll likely careen directly into the lower blast zone, the way it’s angled. But if they’re traveling fast enough to ricochet in the first place, they would’ve just been K.O.ed in the upper blast zone. In other words, the coolest part of this stage does nothing, practically speaking, to distinguish itself from Final Destination.
All of this new content rolled out last night as part of Super Smash Bros. Ultimate’s 8.0.0 update. You can see the full patch notes here, but, as with many of the recent updates, don’t expect to find any paradigm-shifting changes. Falco, already a stellar fighter, was buffed to Super Saiyan levels. King Dedede, too. Other than that, the changes are mostly just a collection of tiny tweaks that only the most dedicated players will notice.
That said, there’s one notable thing that wasn’t included in yesterday’s update: Functional online multiplayer.